This is a piece I've been working on for quite a while now. I finally got the time to finish it! I used Speedtree to create small trees and roots on the statue. I also retexture the statue using quixel mixer. particles Created inside unreal engine. Final colors and comp using Davinci resolve. The statue and Background tree were from the marketplace megascans, and Sketchfab. Also huge thanks to Jean-Michel Bihorel. I got huge inspiration from his tutorial.
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